Sunday, 7 June 2015

3ds max tutorial- create realistic water using mental ray ocean shader


CREATE REALISTIC WATER USING MR OCEAN SHADER




Hi friends,

Today i learn you create water from using mental ray ocean shader in 3ds max.


                                Many times we need some realistic effect in our scene. Water effect among one of those. Water effect is generally use in like ocean, lake, pond, swimming pool etc.3d studio max provide us simply this type of effect using mental ray engine and i illuminate this by simple sunlight. well. This pretty shader has many settings but i make it simple by telling you every one.Now, I am going to create a image of an ocean which is illuminate by natural sunlight.

First of all, 3ds max default using renderer is scanline render so, i have to change scanline to mental ray first.

MODELLING AND SET CAMERA


After change the renderer. for water surface i create a plane in proper size and for some naughty effect i also add sphere geometry (ball) in the sea. Now i set a target camera. and set its target parallel to the surface but give some angle for realistic effect. Like a man see an ocean surface.now my all modeling is ready. Its time to give it material and lights.

MENTAL RAY MATERIAL


In menu bar click on RENDERING or hit M for call up the material editor. At the top right side click on STANDARD material in standard material first material is Arch & Design(mr) click on it as per image bellow. 

ARCH AND DESIGN MATERIAL

In main material parameter, set>> Diffuse level -0.50 and sky color RGB-0.314, 0.592, 0.902reflectivity set white color>> Refrection color set to RGB-0.651, 0.792, 0.965
>> Roll out and drop down parameter to SPECIAL PURPOSE MAP and set BUMP value 0.30 and set displacement value 0.50. near BUMP value click on NONE for open material/map browser and select Ocean (lume) map. (Image shown bellow)

OCEAN (LUME) MAP

Set value for OCEAN (LUME) MAP
(all value are in feet)


Largest      : 50.0smallest     :6.0quantity     :7steepness   :1relative to world- yesrelative to object-yeswave speed:0.35size            :1.0"variation    :1


Here, this is for only still image you can also animate waves form clicking on loop animation and cal also change the value of the other parameter like smallest, largest, steepness value.
Now i simple create sunlight from COMMAND PANEL > SYSTEM > SUNLIGHT

Give it some sky blue color from sunlight parameter and set intensity proper. Sunlight angle set mid on sky as real mid noon for great sunlight.

and finally change the background environment  by clicking on Menu bar > Rendering > environment  > environment map. and select map for background.

RENDER SCENE

Enjoy tutorial :)



NOTE : This scene also include lens effect which i learn you in my next blog.



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