Sunday, 25 October 2015

3ds max tutorial - How can i change Environment or Background



LEARN HOW TO CHANGE DEFAULT ENVIRONMENT TO ANY BITMAP IMAGE ?



Today we learn that how to change background in 3ds max scene. Some time we require such types of background image like Landscaping, Sea, Mountain, clear blue or cloudy sky. We know that Pop up box display automatically when we put a Daylight or sun light in scene. for mr. physical sky in Daylight and Vray sky in vray sun. But sometime we need sunlight but we don't require its default sky because sometime designer face the problem of real, different and suitable environment for his scene. Here 3ds max also give us facility of change environment as we want.

First, we put a sunlight. After it, Vray immediately asking us for use Default Vray sky. (See below image .)


After click on 'YES' you can see default Vray sky map in Environment map.

Go to RENDERING >> ENVIRONMENT


Test Render by hit 'F9'

DEFAULT SKY

Now you can see Default Vray sky. You can not changes in it. If you want cloudy background or clear sky you can't. You must change Environment map. (See below image .)
  • Drag Environment map into an empty slot of material editor. I drag the background in material editor because i have no chance of change the setting like tiling, offset, angle etc. in Environment box but in Material editor i get this type of setting easily.


  • Change the tiling and mapping setting as per requirement. Render again  for test.
RENDER SCENE.



 After change the setting, i feel that now my teapot is pretty good. 

KEEP LEARNING WITH US. :)

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