Sunday 26 April 2015

3ds max- omni light tutorial


HOW TO CREATE 
A SIMPLE OMNI LIGHT ?




Hiiiii friends,

A simple scene without omni light


Now i create a omni light which is illuminate my scene as per default value of light which is preset by 3ds max. I always use scanline render for any type of basic light because scanline preset take not much time for render. if any mr. light or vray light in scene we must change the renderer from scanline to other for proper plug ins effect.

Now i am going to create light and put omni light from command panel - lights - standard - omni

Create omni light


                                                   I create omni light. I see that my scene convert into default light to omni  light which is display original view and  we can guess  omni light's illumination, intensity etc. Hit F9 for render the scene. 


After render i feel change the parameters of light's from default to manually. I need to change color, intensity and shadow option.



I simply change the shadow option on and select shadow map from drop down list. (You can also change the type of shadow sharpness, roughness, raytraced ( practice will help you ).  In shadow parameters you can change the color of shadow and its sharpness and density) and multiplier (Multiplier also known as intensity.) Change from 1.0 to 1.2. Render the scene.

Enjoy tutorials. :)




                                          

Monday 20 April 2015

3ds max tutorial -Making Chrome material using Raytrace



HOW TO CREATE A CHROME MATERIAL USING RAYTRACE MAP





Hiiiii friends...
Today i give you a tutorial of simple raytrace map with using scanline render.

Many time we require to apply chrome type material to our objects like as railing, grill, chrome ball etc. Here 3ds max give us preset of chrome material named raytrace.(Map)

First, we need to create a scene with scanline render.
I create a plane for ground and give it and apply mapping bitmap.
On plane i create a teapot object. (Teapot object making by many geometrical shape like curves, round etc. so. I can justify my reflection better. )

Remember for good result in chrome always use round or cylinder type shape.



Well, Now i apply raytrace  map using reflection tab.(image shown bellow) to all my objects.

Raytrace map


Render the scene.
Enjoy render.....:)

Sunday 5 April 2015

3ds max tutorial-create solid text using extrude

Hiiiiiiiii friends,


                  HOW TO CREATE
 SOLID TEXT IN 3D STUDIO MAX ?



Sometime we need create solid text for different type animation, sign board, giving label to object etc....This time there is no any solution from standard primitives or extended primitives. In this special case we need help from shape. (command panel-shape).

First, we create a text. Go to command panel >> Shape



                               Now we are going to extrude text-shape from modifier list. Select extrude and increase amount of extrude from setting and give appropriate segment for nice curves. Set font type,italic, bold etc.(You can also change the name from max text to any from parameters-text.)



                                                      

Apply camera,light,material and render the scene :)


Enjoy Tutorial.....